Citat:
Innovation
11 lectures, 4 articles (4 new)
If you had to make a game, never seeing one before - what would you make?
Game Design
26 lectures, 7 articles (5 New)
Learn from others - don't make the same old mistakes, make brand new ones.
Industry Analysis
44 lectures, 6 articles (8 new)
Real hard numbers. Charts and graphs. Legal & Politics.
Production & Development
48 lectures, 20 articles (15 new)
Make innovative and high quality games faster and more reliably.
Reflection & Postmortems
20 lectures, 7 articles (5 new)
Learn from others - don't make the same old mistakes, make brand new ones.
Marketing & Business Models
82 lectures, 18 articles (22 new)
There is more than one way to make money.
Visionary
12 lectures, 7 articles
Don't become obsessed with now - focus on the future.
Business of Platforms
37 lectures, 8 articles (5 new)
Evaluations of platforms avaliable in casual games.
Development Studio Business
15 lectures, 13 articles
The business side of running a development studio.
11 lectures, 4 articles (4 new)
If you had to make a game, never seeing one before - what would you make?
Game Design
26 lectures, 7 articles (5 New)
Learn from others - don't make the same old mistakes, make brand new ones.
Industry Analysis
44 lectures, 6 articles (8 new)
Real hard numbers. Charts and graphs. Legal & Politics.
Production & Development
48 lectures, 20 articles (15 new)
Make innovative and high quality games faster and more reliably.
Reflection & Postmortems
20 lectures, 7 articles (5 new)
Learn from others - don't make the same old mistakes, make brand new ones.
Marketing & Business Models
82 lectures, 18 articles (22 new)
There is more than one way to make money.
Visionary
12 lectures, 7 articles
Don't become obsessed with now - focus on the future.
Business of Platforms
37 lectures, 8 articles (5 new)
Evaluations of platforms avaliable in casual games.
Development Studio Business
15 lectures, 13 articles
The business side of running a development studio.
http://www.casualconnect.org/content/content.html